General Masters

GENERAL MASTERS

SUPREME COMMANDER • SHINING HOLLOW FORTRESS

General Masters leads the hostile invasion force from his heavily fortified headquarters in Shining Hollow, commanding thousands of troops who traveled inland by ski and snow-buggy from the southeastern corner of Midwinter. His forces are organized into 32 mobile units, each consisting of approximately 60 vehicles, supported by unmanned reconnaissance drones, bombers, and spotter planes directing long-range mortar fire.

Masters emerged from the south-east settlements, where newer migrants to Midwinter—many embittered by their mainland experiences—had established a separate community. While Captain Stark initially ignored rumors of Masters establishing an "alternative agency of law enforcement," the general's ambitions extended far beyond mere policing. His ultimate goal is nothing less than total domination of the island, seeking to control the last habitable oasis in what the world has become: an icy desert.

Despite his ruthless drive for conquest, Masters surprisingly insists on taking prisoners and treating them well, recognizing that his forces operate with limited fuel and munitions. He needs rapid victories and widespread surrender to succeed. However, his true intentions become clear in his own words: "When Midwinter is mine, De Falco, there will be great celebrations. I shall drive in triumph through every village in the land! Then is the time to deal with our prisoners. Discipline is what these people need, De Falco, discipline!" His vision of Midwinter is one of authoritarian control, where the free-spirited inhabitants of the Free Villages would be broken and bent to his will.

Masters fields a formidable military machine, equipped with guided missiles, heat-seeking weapons, and advanced tracking technology. His reconnaissance drones can locate resistance fighters even when they're skiing high in the mountains. The general's strategy focuses on capturing all Heat Mines—the source of power generation across the island—knowing that control of energy means control of survival itself in Midwinter's frozen landscape. Yet he underestimates one crucial factor: the determination of ordinary civilians willing to fight for their freedom alongside the outnumbered Peace Force.

STRATEGIC WARFARE

You are fighting a guerilla war—heavily outnumbered and outgunned. One effective strategy is a "scorched earth" policy: destroying buildings that benefit the enemy, sometimes in anticipation of their arrival. General Masters does not suspect that civilians will fight for their freedom.

Heat Mine

ENEMY'S PRIMARY TARGET

Heat Mines are the enemy's primary targets. They provide all power generation on the island. Once all Heat Mines are captured or destroyed, your people will be forced to surrender. Defend at all costs.

Factory

DESTROY FACTORIES

Blowing up Factories deprives the enemy of ammunition. Without ammunition resupply, enemy units lose their ability to engage in sustained combat.

Synthesis Plant

DESTROY SYNTHESIS PLANTS

Blowing up Synthesis Plants deprives the enemy of fuel. Each enemy unit's speed and mobility depends on its fuel supply from Snow-Bear tankers.

Warehouse

DESTROY WAREHOUSES

Blowing up Warehouses deprives the enemy of both fuel and ammunition. The enemy needs large warehouses to supply their huge army—stores are of little interest to them.

Radio Station

SABOTAGE RADIO STATIONS

Sabotaging enemy-held radio stations enables Professor Kristiansen to recruit a full team of 32 members by overriding their jamming signals.

Enemy HQ

ULTIMATE OBJECTIVE

To win, you must blow the enemy HQ at Shining Hollow to smithereens. This will eliminate General Masters and end the invasion once and for all.

COLONELS - SENIOR COMMAND

Colonel Cross
COLONEL CROSS
Colonel De Falco
COLONEL DE FALCO
Colonel Gore
COLONEL GORE
Colonel Jaeger
COLONEL JAEGER
Colonel Ramis
COLONEL RAMIS
Colonel Steele
COLONEL STEELE

CAPTAINS - FIELD COMMANDERS

Captain Buchanan
CAPTAIN BUCHANAN
Captain Kane
CAPTAIN KANE
Captain Larsen
CAPTAIN LARSEN
Captain Lundstrom
CAPTAIN LUNDSTROM
Captain O'Rourke
CAPTAIN O'ROURKE
Captain Spinelli
CAPTAIN SPINELLI
Captain Dachtler
CAPTAIN DACHTLER
Captain Lamont
CAPTAIN LAMONT
Captain McInnes
CAPTAIN MCINNES
Captain Otaegui
CAPTAIN OTAEGUI
Captain Reese
CAPTAIN REESE
Captain Rossi
CAPTAIN ROSSI
Captain Cole
CAPTAIN COLE
Captain Hossbach
CAPTAIN HOSSBACH
Captain Kramer
CAPTAIN KRAMER
Captain Okoro
CAPTAIN OKORO
Captain Reubens
CAPTAIN REUBENS
Captain Walewski
CAPTAIN WALEWSKI
Captain Hammer
CAPTAIN HAMMER
Captain Leetch
CAPTAIN LEETCH
Captain Macon
CAPTAIN MACON
Captain Marley
CAPTAIN MARLEY
Captain Nielson
CAPTAIN NIELSON
Captain Squire
CAPTAIN SQUIRE

⚠ STRATEGIC INTELLIGENCE

General Masters' HQ in Shining Hollow is the ultimate target. Destroying it will eliminate the general and end the invasion. The enemy forces consist of 32 mobile attack units and unmanned aircraft capable of tracking targets across the entire island. Heat Mines are their primary objectives—once all are captured, the war is lost.